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		<title>monster-rpg.com Wiki  - Changes related to &quot;Main Page&quot; [en]</title>
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		<updated>2012-05-19T04:54:52Z</updated>
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	<entry>
		<id>http://www.monster-rpg.com/w/index.php?title=Miscellaneous&amp;diff=808&amp;oldid=prev</id>
		<title>Miscellaneous</title>
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				<updated>2012-05-16T03:15:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Game slows down after some time with Intel GPU:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:15, 16 May 2012&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Game slows down after some time with Intel GPU ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Game slows down after some time with Intel GPU ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If this happens to you on Linux, there is something you can do to mitigate the symptoms, however I don't know what causes this yet. I just found it to happen on a UMPC with Intel GPU. The only thing that really fixes it is rebooting, but you can try editing the configuration file for Mo2 (~/.config/Nooskewl/Monster RPG 2/config) and changing the &amp;quot;vsync&amp;quot; value to 0. It seems to help a little bit. This may help on other older/slower GPUs too. In fact, it's recommended if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;system can't maintain 20 FPS in &amp;quot;Tune for Battery&amp;quot; mode, 30 FPS in &amp;quot;Balanced Tuning&amp;quot; mode &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;60 FPS in &amp;quot;Performance&amp;quot; mode. You can view FPS by passing -show-fps as a command line argument to the game. It will only display in certain areas like the towns/dungeons and battles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If this happens to you on Linux, there is something you can do to mitigate the symptoms, however I don't know what causes this yet. I just found it to happen on a UMPC with Intel GPU. The only thing that really fixes it is rebooting, but you can try editing the configuration file for Mo2 (~/.config/Nooskewl/Monster RPG 2/config) and changing the &amp;quot;vsync&amp;quot; value to 0. It seems to help a little bit. This may help on other older/slower GPUs too. In fact, it's recommended if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/ins&gt;system can't maintain 20 FPS in &amp;quot;Tune for Battery&amp;quot; mode, 30 FPS in &amp;quot;Balanced Tuning&amp;quot; mode &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;60 FPS in &amp;quot;Performance&amp;quot; mode. You can view FPS by passing -show-fps as a command line argument to the game. It will only display in certain areas like the towns/dungeons and battles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On my slowest system, pulseaudio was also using about 20% CPU (not good on an 800MHz CPU.) Removing it didn't increase framerates a great deal but made them more stable and less jumpy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On my slowest system, pulseaudio was also using about 20% CPU (not good on an 800MHz CPU.) Removing it didn't increase framerates a great deal but made them more stable and less jumpy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2012-05-19 04:54:52 --&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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